Quake III: Arena (vitaQuake 3)¶
Background¶
A port of the VitaQuake 3 source port of iD's ioquake3 engine to libretro. This core loads games in the *.pk3 format.
The vitaQuakeIII core has been authored by
- Rinnegatamante
The vitaQuakeIII core is licensed under
- GPLv2
A summary of the licenses behind RetroArch and its cores can be found here.
Extensions¶
Content that can be loaded by the vitaQuakeIII core have the following file extensions:
- .pk3
RetroArch database(s) that are associated with the vitaQuakeIII core:
Features¶
Frontend-level settings or features that the vitaQuakeIII core respects.
| Feature | Supported |
|---|---|
| States | ✕ |
| Rewind | ✕ |
| Core Options | ✔ |
Directories¶
The vitaQuakeIII core's library name is 'vitaQuakeIII'
Core options¶
The vitaQuakeIII core has the following option(s) that can be tweaked from the core options menu. The default setting is bolded.
-
Framerate (restart) [vitaquakeiii_framerate] (Auto|50fps|60fps|72fps|75fps|90fps|100fps|119fps|120fps|144fps|155fps|160fps|165fps|180fps|200fps|240fps|244fps|300fps|360fps)
Modify framerate. Requires a restart.
-
Sound Samplerate (Hint) (restart) [vitaquakeiii_audio_samplerate] (Auto|32 kHz|44 kHz|48 kHz|96 kHz)
Audio output rate. 'Auto' matches the frontend's target rate, which avoids the frontend resampler's extra filtering and group delay; that rate-matching, not a higher number, is what helps latency. Higher fixed rates give the music-stream resampler finer time resolution, but do little for Quake's own low-rate sound effects. Falls back to 48 kHz when the frontend can't report a target rate. Requires a restart.
-
Internal resolution (restart) [vitaquakeiii_resolution] (480x272|640x368|640x480|720x408|856x480|800x600|960x544|1024x768|1152x864|1280x720|1280x960|1400x1050|1600x1200|1920x1080|2048x1536|2560x1440|3840x2160)
Configure the resolution. Requires a restart.
-
Overbrights [vitaquakeiii_overbrights] (Disabled|Enabled)
Increases the range of lighting while comprimising color precision. Requires a restart.
-
Widescreen [vitaquakeiii_wide] (Vert-|Hor+)
-
Invert Y Axis [vitaquakeiii_invert_y_axis] (Disabled|Enabled)
Invert the gamepad right analog stick's Y axis.
-
Strict Pak Checking [vitaquakeiii_strict_paks] (Disabled|Enabled)
Disabled (default): allow partial or CD installs (e.g. only pak0-pak6) to boot. Some content may be missing or incorrect, and online play against pure servers may be refused. Enabled: require a complete, checksum-verified id pak set (pak0-pak8, the 1.32 point release). pak0.pk3 is always required.
-
2D Pickups Rendering [vitaquakeiii_pickups] (Disabled|Enabled)
Makes pickups (medkits, weapons, quad damage, etc.) be rendered with 2D icons.
-
Show Equipped Weapon [vitaquakeiii_weapon] (Disabled|Enabled)
Shows equipped weapon on screen.
-
Shadows Quality [vitaquakeiii_shadows] (Disabled|Low|High)
Configure the quality of shadows rendering.
-
Textures Filter [vitaquakeiii_filter] (Disabled|Linear|Bilinear|Trilinear)
Configure the textures filter to use.
Controllers¶
The vitaQuakeIII core supports the following device type(s):
- Gamepad Classic
- Gamepad Classic Alt
- Gamepad Modern
- RetroKeyboard + Mouse