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Quake III: Arena (vitaQuake 3)

Background

A port of the VitaQuake 3 source port of iD's ioquake3 engine to libretro. This core loads games in the *.pk3 format.

The vitaQuakeIII core has been authored by

  • Rinnegatamante

The vitaQuakeIII core is licensed under

  • GPLv2

A summary of the licenses behind RetroArch and its cores can be found here.

Extensions

Content that can be loaded by the vitaQuakeIII core have the following file extensions:

  • .pk3

RetroArch database(s) that are associated with the vitaQuakeIII core:

Features

Frontend-level settings or features that the vitaQuakeIII core respects.

Feature Supported
States ✕
Rewind ✕
Core Options ✔

Directories

The vitaQuakeIII core's library name is 'vitaQuakeIII'

Core options

The vitaQuakeIII core has the following option(s) that can be tweaked from the core options menu. The default setting is bolded.

  • Framerate (restart) [vitaquakeiii_framerate] (Auto|50fps|60fps|72fps|75fps|90fps|100fps|119fps|120fps|144fps|155fps|160fps|165fps|180fps|200fps|240fps|244fps|300fps|360fps)

    Modify framerate. Requires a restart.

  • Sound Samplerate (Hint) (restart) [vitaquakeiii_audio_samplerate] (Auto|32 kHz|44 kHz|48 kHz|96 kHz)

    Audio output rate. 'Auto' matches the frontend's target rate, which avoids the frontend resampler's extra filtering and group delay; that rate-matching, not a higher number, is what helps latency. Higher fixed rates give the music-stream resampler finer time resolution, but do little for Quake's own low-rate sound effects. Falls back to 48 kHz when the frontend can't report a target rate. Requires a restart.

  • Internal resolution (restart) [vitaquakeiii_resolution] (480x272|640x368|640x480|720x408|856x480|800x600|960x544|1024x768|1152x864|1280x720|1280x960|1400x1050|1600x1200|1920x1080|2048x1536|2560x1440|3840x2160)

    Configure the resolution. Requires a restart.

  • Overbrights [vitaquakeiii_overbrights] (Disabled|Enabled)

    Increases the range of lighting while comprimising color precision. Requires a restart.

  • Widescreen [vitaquakeiii_wide] (Vert-|Hor+)

  • Invert Y Axis [vitaquakeiii_invert_y_axis] (Disabled|Enabled)

    Invert the gamepad right analog stick's Y axis.

  • Strict Pak Checking [vitaquakeiii_strict_paks] (Disabled|Enabled)

    Disabled (default): allow partial or CD installs (e.g. only pak0-pak6) to boot. Some content may be missing or incorrect, and online play against pure servers may be refused. Enabled: require a complete, checksum-verified id pak set (pak0-pak8, the 1.32 point release). pak0.pk3 is always required.

  • 2D Pickups Rendering [vitaquakeiii_pickups] (Disabled|Enabled)

    Makes pickups (medkits, weapons, quad damage, etc.) be rendered with 2D icons.

  • Show Equipped Weapon [vitaquakeiii_weapon] (Disabled|Enabled)

    Shows equipped weapon on screen.

  • Shadows Quality [vitaquakeiii_shadows] (Disabled|Low|High)

    Configure the quality of shadows rendering.

  • Textures Filter [vitaquakeiii_filter] (Disabled|Linear|Bilinear|Trilinear)

    Configure the textures filter to use.

Controllers

The vitaQuakeIII core supports the following device type(s):

  • Gamepad Classic
  • Gamepad Classic Alt
  • Gamepad Modern
  • RetroKeyboard + Mouse