Handheld Electronic (GW)¶
A libretro core for Game & Watch simulators.
It runs simulators converted from source code for the games available at MADrigal.
How to start the GW core:¶
- As an example showcasing loading content with GW core, we will load the Donkey Kong (Coleco) game hosted on RetroArch's Content Downloader.
You can do this by going to RetroArch's main menu screen and selecting 'Online Updater'. From there, select 'Content Downloader'.
- Select 'Handheld Electronic Game', then select 'Donkey Kong (Coleco)'. This should download and extract this file to RetroArch's Downloads directory.
- Go back to RetroArch's main menu screen. Select 'Load Content', then 'Downloads'.
Select 'Donkey Kong (Coleco).mgw'.
If you are asked which core to select, choose 'Handheld Electronic (GW)'.
The content should now start running!
The GW core has been authored by
- Andre Leiradella
The GW core is licensed under
A summary of the licenses behind RetroArch and its cores have found here.
Content that can be loaded by the GW core have the following file extensions:
RetroArch database(s) that are associated with the GW core:
Frontend-level settings or features that the GW core respects.
The GW core's internal core name is 'Game & Watch'
Geometry and timing¶
- The GW core's core provided FPS is 60
- The GW core's core provided sample rate is 44100 Hz
- The GW core's core provided aspect ratio is dependent on the loaded content.
The GW core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s):
User 1 - 2 device types¶
- None - Doesn't diable input.
- Controller - Joypad - Stay on this.
What the inputs do are game specific. Without having anything selected, you can use the Start input to see a Controller overlay to see what the game specific inputs are.
|User 1 Remap descriptors||RetroPad Inputs|