VeMUlatorLink

BackgroundLink

This is a port of the Android SEGA Dreamcast VMU emulator "VeMUlator" for libretro, it was translated from Java to C++ and then implemented the libretro.h callbacks.

Author/LicenseLink

The VeMUlator core has been authored by

  • Mahmoud Jaoune

The VeMUlator core is licensed under

A summary of the licenses behind RetroArch and its cores have found here.

ExtensionsLink

Content that can be loaded by the VeMUlator core have the following file extensions:

  • .vms
  • .dci
  • .bin

FeaturesLink

Frontend-level settings or features that the VeMUlator core respects.

Feature Supported
Restart -
Screenshots
Saves
States
Rewind
Netplay
Core Options
RetroAchievements
RetroArch Cheats
Native Cheats
Controls
Remapping -
Multi-Mouse
Rumble
Sensors
Camera
Location
Subsystem
Softpatching
Disk Control
Username
Language
Crop Overscan
LEDs

DirectoriesLink

The VeMUlator core's internal core name is 'VeMUlator'

Geometry and timingLink

  • The VeMUlator core's core provided FPS is 60
  • The VeMUlator core's core provided sample rate is 32768 Hz
  • The VeMUlator core's core provided aspect ratio is 3/2

Core optionsLink

The VeMUlator core has the following option(s) that can be tweaked from the core options menu. The default setting is bolded.

Settings with (Restart) means that core has to be closed for the new setting to be applied on next launch.

  • Enable flash write (.bin, requires restart) [enable_flash_write] (enabled|disabled)

    Self-explanatory.

ControllersLink

The VeMUlator core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s):

User 1 device typesLink

  • None - Doesn't disable input. There's no reason to switch to this.
  • RetroPad - Joypad - Stay on this.
  • RetroPad w/Analog - Joypad - Same as RetroPad. There's no reason to switch to this.

Controller tablesLink

JoypadLink

RetroPad Inputs VeMUlator core Inputs
B
Start
Up
Down
Left
Right
A

CompatibilityLink

Known issues:

  • Timer problems (Mainly T0, due to lack of documentation of the VMU.)
  • Sound not being synchronized with the system.