Nintendo - SNES / Famicom (Snes9x 2010)¶
Background¶
Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
Provides more favorable performance thresholds at the cost of accuracy. DO NOT use this core unless you have underpowered hardware and the mainline Snes9x core and the bsnes/higan/bsnes-mercury cores aren't fast enough
This core is part of a group of Snes9x cores that are snapshots from the year their code is based on. (Snes9x 2002, Snes9x 2005, Snes9x 2005 Plus, Snes9x 2010)
Author/License¶
The Snes9x 2010 core has been authored by
- Snes9x Team
- Squarepusher
The Snes9x 2010 core is licensed under
A summary of the licenses behind RetroArch and its cores can be found here.
Extensions¶
Content that can be loaded by the Snes9x 2010 core have the following file extensions:
- .smc
- .fig
- .sfc
- .gd3
- .gd7
- .dx2
- .bsx
- .swc
Databases¶
RetroArch database(s) that are associated with the Snes9x 2010 core:
- Nintendo - Super Nintendo Entertainment System
- Nintendo - Super Nintendo Entertainment System Hacks
- Nintendo - Sufami Turbo
Features¶
Frontend-level settings or features that the Snes9x 2010 core respects.
Feature | Supported |
---|---|
Restart | ✔ |
Screenshots | ✔ |
Saves | ✔ |
States | ✔ |
Rewind | ✔ |
Netplay | ✔ |
Core Options | ✔ |
RetroAchievements | ✔ |
RetroArch Cheats | ✔ |
Native Cheats | ✕ |
Controls | ✔ |
Remapping | ✔ |
Multi-Mouse | - |
Rumble | ✕ |
Sensors | ✕ |
Camera | ✕ |
Location | ✕ |
Subsystem | ✕ |
Softpatching | ✔ |
Disk Control | ✕ |
Username | ✕ |
Language | ✕ |
Crop Overscan | ✔ |
LEDs | ✕ |
Directories¶
The Snes9x 2010 core's internal core name is 'Snes9x 2010'
The Snes9x 2010 core saves/loads to/from these directories.
Frontend's Save directory
- 'content-name'.srm (Cartridge battery save)
Frontend's State directory
- 'content-name'.state# (State)
Geometry and timing¶
- The Snes9x 2010 core's core provided FPS is 60.098475521 for NTSC games and 50.0069789082 for PAL games
- The Snes9x 2010 core's core provided sample rate is 32040.0 Hz
- The Snes9x 2010 core's core provided base width is 256
- The Snes9x 2010 core's core provided base height is 224
- The Snes9x 2010 core's core provided max width is 512
- The Snes9x 2010 core's core provided max height is 478
- The Snes9x 2010 core's core provided aspect ratio is 4/3
Core options¶
The Snes9x 2010 core has the following option(s) that can be tweaked from the core options menu. The default setting is bolded.
Settings with (Restart) means that core has to be closed for the new setting to be applied on next launch.
-
SuperFX Overclock [snes9x_next_overclock] (Disabled(10MHz)|40MHz|60MHz|80MHz|100MHz|Underclock(5MHz)|Underclock(8MHz))
Overclock or underclock the SuperFX chip. 10Mhz is stock clockspeed.
-
Reduce Slowdown (Hack, Unsafe) [snes9x_next_overclock_cycles] (disabled|compatible|max)
Many games for the SNES suffered from slowdown due to the weak main CPU. This option helps allievate that at the cost of possible bugs.
compatible: Reduce slowdown but keep as much game compatibility as much as possible.
max: Reduce slowdown as much as possible but will break more games.
-
Reduce Flickering (Hack, Unsafe) [snes9x_next_reduce_sprite_flicker] (disabled|enabled)
Raises sprite limit to reduce flickering in games.
Controllers¶
The Snes9x 2010 core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s):
User 1 device types¶
- None - Doesn't disable input. There's no reason to switch to this.
- SNES Joypad - Joypad
- SNES Mouse - Mouse
User 2 device types¶
- None - Doesn't disable input. There's no reason to switch to this.
- SNES Joypad - Joypad
- SNES Mouse - Mouse
- Multitap - Joypad - Allows for up to five players to play together in multitap games.
- SuperScope - Lightgun
- Justifier - Lightgun
- Justifiers - Lightgun - Two Justifiers are plugged in, for two-player Justifier games.
Multitap support¶
Activating multitap support in compatible games can be configured by switching to the Multitap device type for User 2.
Controller tables¶
Joypad¶
User 1 - 5 Remap descriptors | RetroPad Inputs |
---|---|
B | |
Y | |
Select | |
Start | |
D-Pad Up | |
D-Pad Down | |
D-Pad Left | |
D-Pad Right | |
A | |
X | |
L | |
R |
Mouse¶
RetroMouse Inputs | SNES Mouse |
---|---|
Mouse Cursor | SNES Mouse Cursor |
Mouse 1 | SNES Mouse Left Button |
Mouse 2 | SNES Mouse Right Button |
Lightgun¶
RetroLightgun Inputs | SuperScope | Justifier(s) |
---|---|---|
Gun Crosshair | SuperScope Crosshair | Justifier Crosshair |
Gun Trigger | SuperScope Trigger | Justifier Trigger |
Gun Aux A | SuperScope Cursor | |
Gun Aux B | SuperScope Turbo | Justifier Offscreen |
Gun Start | SuperScope Pause | Justifier Start |
Compatibility¶
Game | Issue |
---|---|
A.S.P. Air Strike Patrol | The shadow below the aircraft is missing. Glitched graphics on the briefing screens. |
Bass Masters Classic - Pro Edition | Only shows a black screen. |
Doom | Colored dots appear during gameplay. |
F-1 Grand Prix | Glitched HUD display. |
F1 ROC II – Race of Champions | Crashes when starting a race. |
Funaki Masakatsu Hybrid Wrestler – Tougi Denshou | Corrupted graphics on the Pancrase logo screen. |
Hayazashi Nidan Morita Shougi 2 | Matches won’t start. |
Madden NFL 96 | Only shows a black screen. |
Masters New – Harukanaru Augusta 3 | Graphical corruption during gameplay. |
Mecarobot Golf | The ground "wobbles" during gameplay. |
Mechwarrior 3050 | Black screen after the Activision logo. |
Secret of Evermore (PAL) | Randomly freezes when the background music changes. |
Sink or Swim | Sometimes the levels are filled with water instantly. |
Speedy Gonzales: Los Gatos Bandidos | Freezes when pressing a switch in the last level. |
Super Bomberman 3 | Freezes after about 20 seconds in the Battle mode menu. |
Super Bomberman 5 | Title screen flickers if the opening cinematic isn’t skipped. |
External Links¶
- Snes9x 2010/Next Web Player
- Libretro Snes9x 2010 Core info file
- Libretro Snes9x 2010 Github Repository
- Report Libretro Snes9x 2010 Core Issues Here
See also¶
Nintendo - Sufami Turbo¶
- Nintendo - SNES / Famicom (Beetle bsnes)
- Nintendo - SNES / Famicom (bsnes-jg)
- Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
- Nintendo - SNES / Famicom (bsnes-mercury Balanced)
- Nintendo - SNES / Famicom (bsnes-mercury Performance)
- Nintendo - SNES / Famicom (bsnes Accuracy)
- Nintendo - SNES / Famicom (bsnes Balanced)
- Nintendo - SNES / Famicom (bsnes C++98 (v085))
- Nintendo - SNES / Famicom (bsnes Performance)
- Nintendo - SNES / Famicom (Snes9x)
- Nintendo - SNES / Famicom (Snes9x 2002)
- Nintendo - SNES / Famicom (Snes9x 2005 Plus)
- Nintendo - SNES / Famicom (Snes9x 2005)
Nintendo - Super Nintendo Entertainment System (+ Hacks)¶
- Nintendo - SNES / Famicom (Beetle bsnes)
- Nintendo - SNES / Famicom (bsnes-jg)
- Nintendo - SNES / Famicom (bsnes-mercury Accuracy)
- Nintendo - SNES / Famicom (bsnes-mercury Balanced)
- Nintendo - SNES / Famicom (bsnes-mercury Performance)
- Nintendo - SNES / Famicom (bsnes Accuracy)
- Nintendo - SNES / Famicom (bsnes Balanced)
- Nintendo - SNES / Famicom (bsnes C++98 (v085))
- Nintendo - SNES / Famicom (bsnes Performance)
- Nintendo - SNES / Famicom (higan Accuracy)
- Nintendo - SNES / Famicom (nSide Balanced)
- Nintendo - SNES / Famicom (Mesen-S)
- Nintendo - SNES / Famicom (Snes9x)
- Nintendo - SNES / Famicom (Snes9x 2002)
- Nintendo - SNES / Famicom (Snes9x 2005 Plus)
- Nintendo - SNES / Famicom (Snes9x 2005)