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Vircon32

Background

Vircon32 is a virtual game console, inspired by classic 16 & 32 bit systems as well as the arcade era.

The Vircon32 core has been authored by

The Vircon32 core is licensed under

A summary of the licenses behind RetroArch and its cores can be found here.

Requirements

  • OpenGL 3.0 or Open GL ES 2.0 or higher for the OpenGL renderer.

BIOS

The Vircon32 core already contains the Vircon32 Standard BIOS. But you can optionally use a different BIOS file by placing it in the frontend's system directory, with name Vircon32Bios.v32.

The core will first check if an alternative BIOS file is present and if so, use it. Otherwise it will default to its embedded standard BIOS.

Filename Description
Vircon32Bios.v32 Optional alternative Vircon32 BIOS file

Extensions

Content that can be loaded by the Vircon32 core have the following file extensions:

  • .v32
  • .V32

RetroArch database that are associated with the Vircon32 core:

Features

Frontend-level settings or features that the Vircon32 core respects.

Feature Supported
Restart
Saves
States
Rewind
Netplay
Core Options
RetroAchievements
RetroArch Cheats
Native Cheats
Controls
Remapping
Multi-Mouse
Rumble
Sensors
Camera
Location
Subsystem
Softpatching -
Disk Control
Username
Language
Crop Overscan
LEDs

Geometry and timing

  • The Vircon32 core's core provided FPS is 60.
  • The Vircon32 core's core provided sample rate is 44100.
  • The Vircon32 core's base width is 640.
  • The Vircon32 core's base height is 360.
  • The Vircon32 core's max width is 640.
  • The Vircon32 core's max height is 360.
  • The Vircon32 core's core provided aspect ratio is 16/9.

User 1 - 4 device types

The Vircon32 core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s):

  • None
  • Vircon32 gamepad

Joypad

RetroPad Inputs Vircon32 inputs
Button Start
D-Pad Up
D-Pad Down
D-Pad Left
D-Pad Right
Button X
Button Y
Button A
Button B
Button L
Button R