Sega Dreamcast (Redream)Link

BackgroundLink

redream is a work-in-progress SEGA Dreamcast emulator written in C for Mac, Linux and Windows.

This core requires OpenGL 3.3 or higher in order to work. RetroArch's video driver must be set to OpenGL. Go to Settings -> Driver. If the ‘video driver’ is set to something else or than 'gl', switch to ‘gl’, and then restart.

Note for macOS users: There is currently no ‘working’ macOS version available. This is because this core requires OpenGL core 3.3 context, and RetroArch on macOS currently does not support this. We will have to add support for this to a future version of RetroArch on macOS before this core will start to work on it.

Why use this core?Link

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Author(s):Link

inolen

Contribute to this documentationLink

In order to propose improvements to this document, visit it's corresponding source page on github. Changes are proposed using "Pull Requests."

See alsoLink

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LicenseLink

GPLv3

ExtensionsLink

gdi|chd|cdi

Database(s)Link

RetroArch databases that are associated with the Redream core

  • Sega - Dreamcast

BIOSLink

Required or optional firmware files go in RetroArch's system directory.

Filename Description md5sum
dc/dc_boot.bin dc_boot.bin (Dreamcast BIOS) - Required e10c53c2f8b90bab96ead2d368858623
dc/dc_flash.bin dc_flash.bin (Date/Time/Language) - Required dc_flash.bin (md5): 0a93f7940c455905bea6e392dfde92a4

FeaturesLink

Feature Supported
Saves
States
Rewind
Netplay
RetroAchievements
RetroArch Cheats
Native Cheats
Controllers
Multi-Mouse
Rumble
Sensors
Camera
Location
Subsystem

The Redream core creates directories named 'redream' in RetroArch's...

  • Savefile directory when the core is loaded.
  • Statestate directory when the core is loaded.
  • Config directory when a Core Override or a Game Override or a Game-options file is saved.
  • Input Remapping directory when a Core Remap or a Game Remap is saved.
  • Shaders Presets directory when a Core Preset or a Game Preset is saved.

Core Overrides/Remaps/Presets that are saved will be named 'redream'.

Game Overrides/Remaps/Presets and Game-option files will have the same name as the loaded content.

Game data is saved/loaded to and from where the required firmware files are located.

OptionsLink

The Redream core does not feature core options.

ControllersLink

The Redream core supports the following controller setting(s), bolded controller settings are the default for the specified user(s):

User 1 - 16 Device Type(s)Link

  • RetroPad - Joypad without analog

  • RetroPad w/Analog - Joypad with analog

Controllers graphLink

Redream RetroPad
A RetroPad_B
X RetroPad_Y
Start RetroPad_Start
D-Pad Up RetroPad_Dpad
D-Pad Down RetroPad_Dpad
D-Pad Left RetroPad_Dpad
D-Pad Right RetroPad_Dpad
B RetroPad_A
Y RetroPad_X
L RetroPad_L2
R RetroPad_R2
Analog RetroPad_Left_Stick

CompatibilityLink

Since Redream is a work-in-progress Dreamcast emulator, expect sound issues, general compatibility issues, and a general rough experience.