NES / Famicom (QuickNES)Link
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Nes_Emu, the core NES emulator library used by QuickNES, began as a very simple NES emulator sometime in 2004. It was based on the 6502 CPU core and APU sound core used in the Game_Music_Emu sound engine.
Why use this core?Link
How to get and install the QuickNES core:Link
Start up RetroArch. Inside the main menu, go to 'Online Updater'.
Just to make sure we have the latest info files, select 'Update Core Info FIles'. Wait until this is done. Then, select 'Core Updater'.
Browse through the list and select 'NES / Famicom (QuickNES)'.
After this has finished downloading, the core should now be ready for use!
How to start (after installation):Link
Go back to RetroArch's main menu screen. Select 'Load Content'.
Browse to the folder that contains the content you want to run.
Select the content that you want to run.
If you are asked which core to select, choose 'NES / Famicom (QuickNES)'.
The content should now start running!
- NES / Famicom (bnes)
- NES / Famicom (Emux)
- NES / Famicom (FCEUmm)
- NES / Famicom (Nestopia UE)
- NES / Famicom (QuickNES)
A summary of the licenses behind RetroArch and its cores have found here.
Content that can be loaded by the QuickNES core have the following file extensions:
RetroArch database(s) that are associated with the QuickNES core:
RetroArch-level settings or features that the QuickNES core respects.
The QuickNES core's directory name is 'QuickNES'
The QuickNES core loads from and saves to to these directories.
RetroArch's Save directory
- 'content-name'.srm (Cartridge battery save)
RetroArch's State directory
- 'content-name'.state# (State)
Geometry and timingLink
- The QuickNES core's internal FPS is (FPS)
- The QuickNES core's internal sample rate is 44100 Hz
- The QuickNES core's core provided aspect ratio is 4/3
The QuickNES core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s):
User 1 - 2 device typesLink
- None - Doesn't disable input.
- RetroPad - Joypad
- RetroPad w/ Analog - Joypad - There is no reason to switch to this.
Joypad and analog device type tableLink
|User 1 - 2 Input descriptors||RetroPad Inputs||RetroPad|
|D-Pad Up||D-Pad Up|
|D-Pad Down||D-Pad Down|
|D-Pad Left||D-Pad Left|
|D-Pad Right||D-Pad Right|
|Burai Fighter||Softlocks when entering a level.|
|Crisis Force||Crashes on start.|
|Family Circuit '91||Crashes on start.|
|Gradius II||Crashes on start.|
|Huge Insect||No enemies spawn.|
|Lagrange Point||Crashes on start.|
|Mickey's Safari in Letterland||Graphical glitches on the sides of the screen and on the status bar. (1)|
|Ms. Pac-Man (Tengen version)||Graphical glitches on the sides of the screen.|
|Skull & Crossbones||Crashes on start.|