NES / Famicom (QuickNES)Link

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BackgroundLink

Nes_Emu, the core NES emulator library used by QuickNES, began as a very simple NES emulator sometime in 2004. It was based on the 6502 CPU core and APU sound core used in the Game_Music_Emu sound engine.

Why use this core?Link

Awaiting description.

How to get and install the QuickNES core:Link

  1. Start up RetroArch. Inside the main menu, go to 'Online Updater'.

  2. Just to make sure we have the latest info files, select 'Update Core Info FIles'. Wait until this is done. Then, select 'Core Updater'.

  3. Browse through the list and select 'NES / Famicom (QuickNES)'.

After this has finished downloading, the core should now be ready for use!

How to start (after installation):Link

  1. Go back to RetroArch's main menu screen. Select 'Load Content'.

  2. Browse to the folder that contains the content you want to run.

  3. Select the content that you want to run.

  4. If you are asked which core to select, choose 'NES / Famicom (QuickNES)'.

The content should now start running!

AuthorsLink

  • blargg
  • kode54

See alsoLink

LicenseLink

A summary of the licenses behind RetroArch and its cores have found here.

ExtensionsLink

Content that can be loaded by the QuickNES core have the following file extensions:

  • .nes

DatabasesLink

RetroArch database(s) that are associated with the QuickNES core:

FeaturesLink

RetroArch-level settings or features that the QuickNES core respects.

Feature Supported
Restart
Screenshots
Saves
States
Rewind
Netplay
Core Options
RetroAchievements
RetroArch Cheats
Native Cheats
Controls
Remapping
Multi-Mouse
Rumble
Sensors
Camera
Location
Subsystem
Softpatching
Disk Control
Username
Language
Crop Overscan

DirectoriesLink

The QuickNES core's directory name is 'QuickNES'

The QuickNES core loads from and saves to to these directories.

RetroArch's Save directory

  • 'content-name'.srm (Cartridge battery save)

RetroArch's State directory

  • 'content-name'.state# (State)

Geometry and timingLink

  • The QuickNES core's internal FPS is (FPS)
  • The QuickNES core's internal sample rate is 44100 Hz
  • The QuickNES core's core provided aspect ratio is 4/3

ControllersLink

Device typesLink

The QuickNES core supports the following device type(s) in the controls menu, bolded device types are the default for the specified user(s):

User 1 - 2 device typesLink

  • None - Doesn't disable input.
  • RetroPad - Joypad
  • RetroPad w/ Analog - Joypad - There is no reason to switch to this.

Controller tablesLink

Joypad and analog device type tableLink

User 1 - 2 Input descriptors RetroPad Inputs RetroPad
B B
Select Select
Start Start
D-Pad Up D-Pad Up
D-Pad Down D-Pad Down
D-Pad Left D-Pad Left
D-Pad Right D-Pad Right
A A

CompatibilityLink

Game Issue
Burai Fighter Softlocks when entering a level.
Crisis Force Crashes on start.
Family Circuit '91 Crashes on start.
Gradius II Crashes on start.
Huge Insect No enemies spawn.
Lagrange Point Crashes on start.
Mickey's Safari in Letterland Graphical glitches on the sides of the screen and on the status bar. (1)
Ms. Pac-Man (Tengen version) Graphical glitches on the sides of the screen.
Skull & Crossbones Crashes on start.
(1)